Описание
The NetworkSyncCommandQueue function in network/network_command.cpp in OpenTTD before 1.0.3 does not properly clear a pointer in a linked list, which allows remote attackers to cause a denial of service (infinite loop and CPU consumption) via a crafted request, related to the client command queue.
Пакеты
| Пакет | Статус | Версия исправления | Релиз | Тип |
|---|---|---|---|---|
| openttd | fixed | 1.0.3-1 | package | |
| openttd | not-affected | lenny | package |
Примечания
http://bugs.openttd.org/task/3909
EPSS
Связанные уязвимости
The NetworkSyncCommandQueue function in network/network_command.cpp in OpenTTD before 1.0.3 does not properly clear a pointer in a linked list, which allows remote attackers to cause a denial of service (infinite loop and CPU consumption) via a crafted request, related to the client command queue.
The NetworkSyncCommandQueue function in network/network_command.cpp in OpenTTD before 1.0.3 does not properly clear a pointer in a linked list, which allows remote attackers to cause a denial of service (infinite loop and CPU consumption) via a crafted request, related to the client command queue.
The NetworkSyncCommandQueue function in network/network_command.cpp in OpenTTD before 1.0.3 does not properly clear a pointer in a linked list, which allows remote attackers to cause a denial of service (infinite loop and CPU consumption) via a crafted request, related to the client command queue.
EPSS