Описание
An issue was discovered in Anti-Grain Geometry (AGG) 2.4 as used in SVG++ (aka svgpp) 1.2.3. In the function agg::cell_aa::not_equal, dx is assigned to (x2 - x1). If dx >= dx_limit, which is (16384 << poly_subpixel_shift), this function will call itself recursively. There can be a situation where (x2 - x1) is always bigger than dx_limit during the recursion, leading to continual stack consumption.
Пакеты
| Пакет | Статус | Версия исправления | Релиз | Тип |
|---|---|---|---|---|
| agg | fixed | 1:2.4-r127+dfsg1-1 | package | |
| svgpp | unfixed | package |
Примечания
https://github.com/svgpp/svgpp/issues/70
Fixed in src:agg with: https://sourceforge.net/p/agg/svn/119/
and possibly already fixed with the inclusion of 05-fix-recursion-crash.patch
in 2.5+dfsg1-3.
No security impact on svgpp, only used to build examples, see #921097
EPSS
Связанные уязвимости
An issue was discovered in Anti-Grain Geometry (AGG) 2.4 as used in SVG++ (aka svgpp) 1.2.3. In the function agg::cell_aa::not_equal, dx is assigned to (x2 - x1). If dx >= dx_limit, which is (16384 << poly_subpixel_shift), this function will call itself recursively. There can be a situation where (x2 - x1) is always bigger than dx_limit during the recursion, leading to continual stack consumption.
An issue was discovered in Anti-Grain Geometry (AGG) 2.4 as used in SVG++ (aka svgpp) 1.2.3. In the function agg::cell_aa::not_equal, dx is assigned to (x2 - x1). If dx >= dx_limit, which is (16384 << poly_subpixel_shift), this function will call itself recursively. There can be a situation where (x2 - x1) is always bigger than dx_limit during the recursion, leading to continual stack consumption.
An issue was discovered in Anti-Grain Geometry (AGG) 2.4 as used in SVG++ (aka svgpp) 1.2.3. In the function agg::cell_aa::not_equal, dx is assigned to (x2 - x1). If dx >= dx_limit, which is (16384 << poly_subpixel_shift), this function will call itself recursively. There can be a situation where (x2 - x1) is always bigger than dx_limit during the recursion, leading to continual stack consumption.
EPSS