Описание
A NULL pointer dereference vulnerability was found in Ghostscript, which occurs when it tries to render a large number of bits in memory. When allocating a buffer device, it relies on an init_device_procs defined for the device that uses it as a prototype that depends upon the number of bits per pixel. For bpp > 64, mem_x_device is used and does not have an init_device_procs defined. This flaw allows an attacker to parse a large number of bits (more than 64 bits per pixel), which triggers a NULL pointer dereference flaw, causing an application to crash.
Пакеты
| Пакет | Статус | Версия исправления | Релиз | Тип |
|---|---|---|---|---|
| ghostscript | fixed | 9.56.0~dfsg-1 | package | |
| ghostscript | not-affected | bullseye | package | |
| ghostscript | not-affected | buster | package | |
| ghostscript | not-affected | stretch | package |
Примечания
https://bugs.ghostscript.com/show_bug.cgi?id=704945
Fixed by: https://git.ghostscript.com/?p=ghostpdl.git;h=ae1061d948d88667bdf51d47d918c4684d0f67df (ghostpdl-9.56.0rc1)
Introduced by: https://git.ghostscript.com/?p=ghostpdl.git;h=6f332dd0baee0135ebff0bf25c56e9adff0f944a (ghostpdl-9.55.0rc1)
Связанные уязвимости
A NULL pointer dereference vulnerability was found in Ghostscript, which occurs when it tries to render a large number of bits in memory. When allocating a buffer device, it relies on an init_device_procs defined for the device that uses it as a prototype that depends upon the number of bits per pixel. For bpp > 64, mem_x_device is used and does not have an init_device_procs defined. This flaw allows an attacker to parse a large number of bits (more than 64 bits per pixel), which triggers a NULL pointer dereference flaw, causing an application to crash.
A NULL pointer dereference vulnerability was found in Ghostscript, which occurs when it tries to render a large number of bits in memory. When allocating a buffer device, it relies on an init_device_procs defined for the device that uses it as a prototype that depends upon the number of bits per pixel. For bpp > 64, mem_x_device is used and does not have an init_device_procs defined. This flaw allows an attacker to parse a large number of bits (more than 64 bits per pixel), which triggers a NULL pointer dereference flaw, causing an application to crash.
A NULL pointer dereference vulnerability was found in Ghostscript, which occurs when it tries to render a large number of bits in memory. When allocating a buffer device, it relies on an init_device_procs defined for the device that uses it as a prototype that depends upon the number of bits per pixel. For bpp > 64, mem_x_device is used and does not have an init_device_procs defined. This flaw allows an attacker to parse a large number of bits (more than 64 bits per pixel), which triggers a NULL pointer dereference flaw, causing an application to crash.
A NULL pointer dereference vulnerability was found in Ghostscript, which occurs when it tries to render a large number of bits in memory. When allocating a buffer device, it relies on an init_device_procs defined for the device that uses it as a prototype that depends upon the number of bits per pixel. For bpp > 64, mem_x_device is used and does not have an init_device_procs defined. This flaw allows an attacker to parse a large number of bits (more than 64 bits per pixel), which triggers a NULL pointer dereference flaw, causing an application to crash.