Описание
Уязвимость функции xe_preempt_fence_arm() в модуле drivers/gpu/drm/xe/xe_preempt_fence.c ядра операционной системы Linux связана с повторным использованием ранее освобожденной памяти из-за конкурентного доступа к ресурсу (состояние гонки). Эксплуатация уязвимости может позволить нарушителю оказать воздействие на конфиденциальность, целостность и доступность защищаемой информации
Вендор
Наименование ПО
Версия ПО
Тип ПО
Операционные системы и аппаратные платформы
Уровень опасности уязвимости
Возможные меры по устранению уязвимости
Статус уязвимости
Наличие эксплойта
Информация об устранении
Ссылки на источники
Идентификаторы других систем описаний уязвимостей
- CVE
EPSS
7.8 High
CVSS3
6.8 Medium
CVSS2
Связанные уязвимости
In the Linux kernel, the following vulnerability has been resolved: drm/xe: prevent UAF around preempt fence The fence lock is part of the queue, therefore in the current design anything locking the fence should then also hold a ref to the queue to prevent the queue from being freed. However, currently it looks like we signal the fence and then drop the queue ref, but if something is waiting on the fence, the waiter is kicked to wake up at some later point, where upon waking up it first grabs the lock before checking the fence state. But if we have already dropped the queue ref, then the lock might already be freed as part of the queue, leading to uaf. To prevent this, move the fence lock into the fence itself so we don't run into lifetime issues. Alternative might be to have device level lock, or only release the queue in the fence release callback, however that might require pushing to another worker to avoid locking issues. References: https://gitlab.freedesktop.org/drm/xe/kernel...
In the Linux kernel, the following vulnerability has been resolved: drm/xe: prevent UAF around preempt fence The fence lock is part of the queue, therefore in the current design anything locking the fence should then also hold a ref to the queue to prevent the queue from being freed. However, currently it looks like we signal the fence and then drop the queue ref, but if something is waiting on the fence, the waiter is kicked to wake up at some later point, where upon waking up it first grabs the lock before checking the fence state. But if we have already dropped the queue ref, then the lock might already be freed as part of the queue, leading to uaf. To prevent this, move the fence lock into the fence itself so we don't run into lifetime issues. Alternative might be to have device level lock, or only release the queue in the fence release callback, however that might require pushing to another worker to avoid locking issues. References: https://gitlab.freedesktop.org/drm/xe/kernel...
In the Linux kernel, the following vulnerability has been resolved: drm/xe: prevent UAF around preempt fence The fence lock is part of the queue, therefore in the current design anything locking the fence should then also hold a ref to the queue to prevent the queue from being freed. However, currently it looks like we signal the fence and then drop the queue ref, but if something is waiting on the fence, the waiter is kicked to wake up at some later point, where upon waking up it first grabs the lock before checking the fence state. But if we have already dropped the queue ref, then the lock might already be freed as part of the queue, leading to uaf. To prevent this, move the fence lock into the fence itself so we don't run into lifetime issues. Alternative might be to have device level lock, or only release the queue in the fence release callback, however that might require pushing to another worker to avoid locking issues. References: https://gitlab.freedesktop.org/drm/xe/kern
In the Linux kernel, the following vulnerability has been resolved: d ...
In the Linux kernel, the following vulnerability has been resolved: drm/xe: prevent UAF around preempt fence The fence lock is part of the queue, therefore in the current design anything locking the fence should then also hold a ref to the queue to prevent the queue from being freed. However, currently it looks like we signal the fence and then drop the queue ref, but if something is waiting on the fence, the waiter is kicked to wake up at some later point, where upon waking up it first grabs the lock before checking the fence state. But if we have already dropped the queue ref, then the lock might already be freed as part of the queue, leading to uaf. To prevent this, move the fence lock into the fence itself so we don't run into lifetime issues. Alternative might be to have device level lock, or only release the queue in the fence release callback, however that might require pushing to another worker to avoid locking issues. References: https://gitlab.freedesktop.org/drm/xe/k...
EPSS
7.8 High
CVSS3
6.8 Medium
CVSS2