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GHSA-3jhf-gxhr-q4cx

Опубликовано: 31 июл. 2025
Источник: github
Github: Прошло ревью
CVSS4: 2

Описание

MaterialX Null Pointer Dereference in getShaderNodes due to Unchecked nodeGraph->getOutput return

Summary

When parsing shader nodes in a MTLX file, the MaterialXCore code accesses a potentially null pointer, which can lead to crashes with maliciously crafted files.

Details

In src/MaterialXCore/Material.cpp, in function getShaderNodes, the following code fetches the output nodes for a given nodegraph input node:

// SNIP... else if (input->hasNodeGraphString()) { // Check upstream nodegraph connected to the input. // If no explicit output name given then scan all outputs on the nodegraph. ElementPtr parent = materialNode->getParent(); NodeGraphPtr nodeGraph = parent->getChildOfType<NodeGraph>(input->getNodeGraphString()); if (!nodeGraph) { continue; } vector<OutputPtr> outputs; if (input->hasOutputString()) { outputs.push_back(nodeGraph->getOutput(input->getOutputString())); // <--- null ptr is returned } else { outputs = nodeGraph->getOutputs(); } for (OutputPtr output : outputs) { NodePtr upstreamNode = output->getConnectedNode(); // <--- CRASHES HERE if (upstreamNode && !shaderNodeSet.count(upstreamNode)) { if (!target.empty() && !upstreamNode->getNodeDef(target)) { continue; } shaderNodeVec.push_back(upstreamNode); shaderNodeSet.insert(upstreamNode); } } } } // SNIP...

The issues arise because the nodeGraph->getOutput(input->getOutputString()) call can return a null pointer, therefore when trying to call output->getConnectedNode(), this results in a crash .

PoC

Please download nullptr_getshadernodes.mltx from the following link:

https://github.com/ShielderSec/poc/tree/main/CVE-2025-53010

build/bin/MaterialXView --material nullptr_getshadernodes.mtlx

Impact

An attacker could intentionally crash a target program that uses OpenEXR by sending a malicious MTLX file.

Пакеты

Наименование

MaterialX

pip
Затронутые версииВерсия исправления

= 1.39.2

1.39.3

EPSS

Процентиль: 18%
0.00059
Низкий

2 Low

CVSS4

Дефекты

CWE-476

Связанные уязвимости

CVSS3: 7.5
nvd
6 месяцев назад

MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers. In version 1.39.2, when parsing shader nodes in a MTLX file, the MaterialXCore code accesses a potentially null pointer, which can lead to crashes with maliciously crafted files. An attacker could intentionally crash a target program that uses OpenEXR by sending a malicious MTLX file. This is fixed in version 1.39.3.

EPSS

Процентиль: 18%
0.00059
Низкий

2 Low

CVSS4

Дефекты

CWE-476