Описание
Heap-based buffer overflow in DUNZIP32.DLL for RealPlayer 8, 10, and 10.5 and RealOne Player 1 and 2 allows remote attackers to execute arbitrary code via a crafted RealPlayer Skin (RJS) file, a different vulnerability than CVE-2004-1094.
Heap-based buffer overflow in DUNZIP32.DLL for RealPlayer 8, 10, and 10.5 and RealOne Player 1 and 2 allows remote attackers to execute arbitrary code via a crafted RealPlayer Skin (RJS) file, a different vulnerability than CVE-2004-1094.
Ссылки
- https://nvd.nist.gov/vuln/detail/CVE-2005-2630
- https://exchange.xforce.ibmcloud.com/vulnerabilities/23025
- http://marc.info/?l=bugtraq&m=113166519206033&w=2
- http://secunia.com/advisories/17514
- http://secunia.com/advisories/17860
- http://securityreason.com/securityalert/170
- http://securitytracker.com/id?1015184
- http://securitytracker.com/id?1015185
- http://service.real.com/help/faq/security/051110_player/EN
- http://www.eeye.com/html/research/advisories/AD20051110b.html
- http://www.osvdb.org/18827
- http://www.securityfocus.com/bid/15382
EPSS
CVE ID
Связанные уязвимости
Heap-based buffer overflow in DUNZIP32.DLL for RealPlayer 8, 10, and 10.5 and RealOne Player 1 and 2 allows remote attackers to execute arbitrary code via a crafted RealPlayer Skin (RJS) file, a different vulnerability than CVE-2004-1094.
Heap-based buffer overflow in DUNZIP32.DLL for RealPlayer 8, 10, and 1 ...
EPSS