Описание
Multiple buffer overflows in OpenTTD before 1.1.3 allow remote attackers to cause a denial of service (daemon crash) or possibly execute arbitrary code via vectors related to (1) NAME, (2) PLYR, (3) CHTS, or (4) AIPL (aka AI config) chunk loading from a savegame.
Multiple buffer overflows in OpenTTD before 1.1.3 allow remote attackers to cause a denial of service (daemon crash) or possibly execute arbitrary code via vectors related to (1) NAME, (2) PLYR, (3) CHTS, or (4) AIPL (aka AI config) chunk loading from a savegame.
Ссылки
- https://nvd.nist.gov/vuln/detail/CVE-2011-3342
- http://bugs.openttd.org/task/4717
- http://bugs.openttd.org/task/4748
- http://lists.fedoraproject.org/pipermail/package-announce/2011-September/066128.html
- http://openwall.com/lists/oss-security/2011/09/02/4
- http://openwall.com/lists/oss-security/2011/09/06/2
- http://secunia.com/advisories/46075
- http://security.openttd.org/en/CVE-2011-3342
- http://www.debian.org/security/2012/dsa-2386
- http://www.securityfocus.com/bid/49439
Связанные уязвимости
Multiple buffer overflows in OpenTTD before 1.1.3 allow remote attackers to cause a denial of service (daemon crash) or possibly execute arbitrary code via vectors related to (1) NAME, (2) PLYR, (3) CHTS, or (4) AIPL (aka AI config) chunk loading from a savegame.
Multiple buffer overflows in OpenTTD before 1.1.3 allow remote attackers to cause a denial of service (daemon crash) or possibly execute arbitrary code via vectors related to (1) NAME, (2) PLYR, (3) CHTS, or (4) AIPL (aka AI config) chunk loading from a savegame.
Multiple buffer overflows in OpenTTD before 1.1.3 allow remote attacke ...