Описание
When rendering with headless builds, show an error instead of crashing. Previously GPU_backend_init was called indirectly from DRW_opengl_context_create, a new function is now called from the window manager (GPU_backend_init_once), so it's possible to check if the GPU has a back-end. This also disables the bgl Python module when building WITH_HEADLESS.
When rendering with headless builds, show an error instead of crashing. Previously GPU_backend_init was called indirectly from DRW_opengl_context_create, a new function is now called from the window manager (GPU_backend_init_once), so it's possible to check if the GPU has a back-end. This also disables the bgl Python module when building WITH_HEADLESS.
Ссылки
- https://nvd.nist.gov/vuln/detail/CVE-2022-2832
- https://access.redhat.com/errata/RHSA-2022:7058
- https://access.redhat.com/security/cve/CVE-2022-2832
- https://bugzilla.redhat.com/show_bug.cgi?id=2118556
- https://developer.blender.org/D15463
- https://developer.blender.org/T99706
- https://developer.blender.org/rB00dc7477022acdd969e4d709a235c0be819efa6c
Связанные уязвимости
A flaw was found in Blender 3.3.0. A null pointer dereference exists in source/blender/gpu/opengl/gl_backend.cc that may lead to loss of confidentiality and integrity.
A flaw was found in Blender 3.3.0. A null pointer dereference exists in source/blender/gpu/opengl/gl_backend.cc that may lead to loss of confidentiality and integrity.
A flaw was found in Blender 3.3.0. A null pointer dereference exists in source/blender/gpu/opengl/gl_backend.cc that may lead to loss of confidentiality and integrity.
A flaw was found in Blender 3.3.0. A null pointer dereference exists i ...