Описание
Buffer overflow in the Unescape function in common/util/hxurl.cpp and player/hxclientkit/src/CHXClientSink.cpp in Helix Player 1.0.6 and RealPlayer allows remote attackers to cause a denial of service (application crash) or possibly execute arbitrary code via a URL argument containing a % (percent) character that is not followed by two hex digits.
Buffer overflow in the Unescape function in common/util/hxurl.cpp and player/hxclientkit/src/CHXClientSink.cpp in Helix Player 1.0.6 and RealPlayer allows remote attackers to cause a denial of service (application crash) or possibly execute arbitrary code via a URL argument containing a % (percent) character that is not followed by two hex digits.
Ссылки
- https://nvd.nist.gov/vuln/detail/CVE-2010-0416
- https://bugzilla.redhat.com/show_bug.cgi?id=561856
- https://helixcommunity.org/viewcvs/common/util/hxurl.cpp?view=log#rev1.24.4.1.4.1
- https://oval.cisecurity.org/repository/search/definition/oval%3Aorg.mitre.oval%3Adef%3A10847
- http://lists.helixcommunity.org/pipermail/common-cvs/2007-July/014956.html
- http://secunia.com/advisories/38450
- http://www.redhat.com/support/errata/RHSA-2010-0094.html
Связанные уязвимости
Buffer overflow in the Unescape function in common/util/hxurl.cpp and player/hxclientkit/src/CHXClientSink.cpp in Helix Player 1.0.6 and RealPlayer allows remote attackers to cause a denial of service (application crash) or possibly execute arbitrary code via a URL argument containing a % (percent) character that is not followed by two hex digits.
Buffer overflow in the Unescape function in common/util/hxurl.cpp and player/hxclientkit/src/CHXClientSink.cpp in Helix Player 1.0.6 and RealPlayer allows remote attackers to cause a denial of service (application crash) or possibly execute arbitrary code via a URL argument containing a % (percent) character that is not followed by two hex digits.
Buffer overflow in the Unescape function in common/util/hxurl.cpp and player/hxclientkit/src/CHXClientSink.cpp in Helix Player 1.0.6 and RealPlayer allows remote attackers to cause a denial of service (application crash) or possibly execute arbitrary code via a URL argument containing a % (percent) character that is not followed by two hex digits.