Описание
Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.
Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.
Ссылки
- https://nvd.nist.gov/vuln/detail/CVE-2006-2236
- https://exchange.xforce.ibmcloud.com/vulnerabilities/26264
- https://www.exploit-db.com/exploits/1750
- http://secunia.com/advisories/19984
- http://secunia.com/advisories/20065
- http://www.gentoo.org/security/en/glsa/glsa-200605-12.xml
- http://www.osvdb.org/25279
- http://www.securityfocus.com/archive/1/433349/100/0/threaded
- http://www.securityfocus.com/bid/17857
- http://www.vupen.com/english/advisories/2006/1676
EPSS
Процентиль: 87%
0.04065
Низкий
CVE ID
Связанные уязвимости
nvd
больше 19 лет назад
Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.
debian
больше 19 лет назад
Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Ret ...
EPSS
Процентиль: 87%
0.04065
Низкий