Описание
fbdev: Fix vmalloc out-of-bounds write in fast_imageblit
FAQ
Is Azure Linux the only Microsoft product that includes this open-source library and is therefore potentially affected by this vulnerability?
One of the main benefits to our customers who choose to use the Azure Linux distro is the commitment to keep it up to date with the most recent and most secure versions of the open source libraries with which the distro is composed. Microsoft is committed to transparency in this work which is why we began publishing CSAF/VEX in October 2025. See this blog post for more information. If impact to additional products is identified, we will update the CVE to reflect this.
EPSS
7.8 High
CVSS3
Связанные уязвимости
In the Linux kernel, the following vulnerability has been resolved: fbdev: Fix vmalloc out-of-bounds write in fast_imageblit This issue triggers when a userspace program does an ioctl FBIOPUT_CON2FBMAP by passing console number and frame buffer number. Ideally this maps console to frame buffer and updates the screen if console is visible. As part of mapping it has to do resize of console according to frame buffer info. if this resize fails and returns from vc_do_resize() and continues further. At this point console and new frame buffer are mapped and sets display vars. Despite failure still it continue to proceed updating the screen at later stages where vc_data is related to previous frame buffer and frame buffer info and display vars are mapped to new frame buffer and eventully leading to out-of-bounds write in fast_imageblit(). This bheviour is excepted only when fg_console is equal to requested console which is a visible console and updates screen with invalid struct references ...
In the Linux kernel, the following vulnerability has been resolved: fbdev: Fix vmalloc out-of-bounds write in fast_imageblit This issue triggers when a userspace program does an ioctl FBIOPUT_CON2FBMAP by passing console number and frame buffer number. Ideally this maps console to frame buffer and updates the screen if console is visible. As part of mapping it has to do resize of console according to frame buffer info. if this resize fails and returns from vc_do_resize() and continues further. At this point console and new frame buffer are mapped and sets display vars. Despite failure still it continue to proceed updating the screen at later stages where vc_data is related to previous frame buffer and frame buffer info and display vars are mapped to new frame buffer and eventully leading to out-of-bounds write in fast_imageblit(). This bheviour is excepted only when fg_console is equal to requested console which is a visible console and updates screen with invalid struct references ...
In the Linux kernel, the following vulnerability has been resolved: fbdev: Fix vmalloc out-of-bounds write in fast_imageblit This issue triggers when a userspace program does an ioctl FBIOPUT_CON2FBMAP by passing console number and frame buffer number. Ideally this maps console to frame buffer and updates the screen if console is visible. As part of mapping it has to do resize of console according to frame buffer info. if this resize fails and returns from vc_do_resize() and continues further. At this point console and new frame buffer are mapped and sets display vars. Despite failure still it continue to proceed updating the screen at later stages where vc_data is related to previous frame buffer and frame buffer info and display vars are mapped to new frame buffer and eventully leading to out-of-bounds write in fast_imageblit(). This bheviour is excepted only when fg_console is equal to requested console which is a visible console and updates screen with invalid struct references
In the Linux kernel, the following vulnerability has been resolved: f ...
In the Linux kernel, the following vulnerability has been resolved: fbdev: Fix vmalloc out-of-bounds write in fast_imageblit This issue triggers when a userspace program does an ioctl FBIOPUT_CON2FBMAP by passing console number and frame buffer number. Ideally this maps console to frame buffer and updates the screen if console is visible. As part of mapping it has to do resize of console according to frame buffer info. if this resize fails and returns from vc_do_resize() and continues further. At this point console and new frame buffer are mapped and sets display vars. Despite failure still it continue to proceed updating the screen at later stages where vc_data is related to previous frame buffer and frame buffer info and display vars are mapped to new frame buffer and eventully leading to out-of-bounds write in fast_imageblit(). This bheviour is excepted only when fg_console is equal to requested console which is a visible console and updates screen with invalid struct referenc...
EPSS
7.8 High
CVSS3