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CVE-2026-80887

Опубликовано: 11 сент. 2026
Источник: msrc
EPSS Низкий

Описание

drm/vmwgfx: use check_add_overflow for shader size+offset bound

Обновления

ПродуктСтатьяОбновление
azl3 kernel 6.6.150.1-1 on Azure Linux 3.0

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EPSS

Процентиль: 6%
0.00168
Низкий

Связанные уязвимости

ubuntu
18 дней назад

In the Linux kernel, the following vulnerability has been resolved: drm/vmwgfx: use check_add_overflow for shader size+offset bound vmw_shader_define() validates the user-supplied shader window against its backing buffer with (u64)buffer->tbo.base.size < (u64)size + (u64)offset drm_vmw_shader_create_arg::offset is __u64 in the uapi; when it is near U64_MAX the unsigned addition wraps and the resulting tiny value passes the check. The unbounded offset is then stored in res->guest_memory_offset and forwarded to host SVGA shader-create commands. Use check_add_overflow() to detect the wrap and compare the resulting endpoint against the buffer size.

nvd
18 дней назад

In the Linux kernel, the following vulnerability has been resolved: drm/vmwgfx: use check_add_overflow for shader size+offset bound vmw_shader_define() validates the user-supplied shader window against its backing buffer with (u64)buffer->tbo.base.size < (u64)size + (u64)offset drm_vmw_shader_create_arg::offset is __u64 in the uapi; when it is near U64_MAX the unsigned addition wraps and the resulting tiny value passes the check. The unbounded offset is then stored in res->guest_memory_offset and forwarded to host SVGA shader-create commands. Use check_add_overflow() to detect the wrap and compare the resulting endpoint against the buffer size.

debian
18 дней назад

In the Linux kernel, the following vulnerability has been resolved: d ...

github
18 дней назад

In the Linux kernel, the following vulnerability has been resolved: drm/vmwgfx: use check_add_overflow for shader size+offset bound vmw_shader_define() validates the user-supplied shader window against its backing buffer with (u64)buffer->tbo.base.size < (u64)size + (u64)offset drm_vmw_shader_create_arg::offset is __u64 in the uapi; when it is near U64_MAX the unsigned addition wraps and the resulting tiny value passes the check. The unbounded offset is then stored in res->guest_memory_offset and forwarded to host SVGA shader-create commands. Use check_add_overflow() to detect the wrap and compare the resulting endpoint against the buffer size.

EPSS

Процентиль: 6%
0.00168
Низкий