Описание
In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.
Ссылки
- Third Party Advisory
- Vendor Advisory
- Third Party Advisory
- Vendor Advisory
Уязвимые конфигурации
Конфигурация 1Версия до 2.1 (исключая)Версия от 2.1.1 (включая) до 3.1 (включая)
Одно из
cpe:2.3:a:godotengine:godot:*:*:*:*:*:*:*:*
cpe:2.3:a:godotengine:godot:*:*:*:*:*:*:*:*
EPSS
Процентиль: 87%
0.03158
Низкий
9.8 Critical
CVSS3
7.5 High
CVSS2
Дефекты
CWE-502
Связанные уязвимости
CVSS3: 9.8
ubuntu
около 7 лет назад
In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.
CVSS3: 9.8
debian
около 7 лет назад
In Godot through 3.1, remote code execution is possible due to the des ...
CVSS3: 9.8
github
больше 4 лет назад
In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.
EPSS
Процентиль: 87%
0.03158
Низкий
9.8 Critical
CVSS3
7.5 High
CVSS2
Дефекты
CWE-502