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CVE-2026-74453

Опубликовано: 15 авг. 2026
Источник: redhat
CVSS3: 5.5
EPSS Низкий

Описание

In the Linux kernel, the following vulnerability has been resolved: drm/vc4: Zero the tile state data array before each BIN job The binner BO is a single 16MB buffer split into 512KB slots that are handed out to jobs at submission time and recycled as jobs complete, without ever being cleared. Each slot holds the job's Tile State Data Array (TSDA) at its start, followed by the tile allocation pool. While the tile allocation pool is only walked by the render thread through branches the binner generated during the current job, the TSDA is the PTB's own per-tile bookkeeping and is consumed by the hardware itself. Although the kernel sets the "Auto-initialise Tile State Data Array" flag in the tile binning mode configuration, the PTB demonstrably still acts on stale tile state left by the slot's previous user: the binner ends up creating invalid command streams with invalid primitive streams and branches, which can cause GPU hangs as observed in [1][2]. Zero the TSDA when the job's binning slot is configured. This clears 48 bytes per tile (~24KB for a 1080p frame) in the submission path, and guarantees the PTB never sees another job's tile state. The tile count is only checked for being non-zero today, so the 8-bit fields it comes from can describe a tile state array almost six times larger than the slot it has to live in. Bound it before the slot is handed out, since such size decides how much of the slot is left for the tile alloc pool.

A flaw was found in the Linux kernel's drm/vc4 component. The graphics driver's binner buffer object (BO) reuses memory slots without properly clearing the Tile State Data Array (TSDA). This allows the hardware to process stale data from previous jobs, leading to the creation of invalid command streams and ultimately a Graphics Processing Unit (GPU) hang, resulting in a denial of service.

Затронутые пакеты

ПлатформаПакетСостояниеРекомендацияРелиз
Red Hat Enterprise Linux 10kernelNot affected
Red Hat Enterprise Linux 6kernelNot affected
Red Hat Enterprise Linux 7kernelNot affected
Red Hat Enterprise Linux 7kernel-rtNot affected
Red Hat Enterprise Linux 8kernelNot affected
Red Hat Enterprise Linux 8kernel-rtNot affected
Red Hat Enterprise Linux 9kernelNot affected
Red Hat Enterprise Linux 9kernel-rtNot affected

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Дополнительная информация

Статус:

Moderate
Дефект:
CWE-908
https://bugzilla.redhat.com/show_bug.cgi?id=2517060kernel: drm/vc4: Zero the tile state data array before each BIN job

EPSS

Процентиль: 3%
0.00129
Низкий

5.5 Medium

CVSS3

Связанные уязвимости

CVSS3: 7.8
ubuntu
13 дней назад

In the Linux kernel, the following vulnerability has been resolved: drm/vc4: Zero the tile state data array before each BIN job The binner BO is a single 16MB buffer split into 512KB slots that are handed out to jobs at submission time and recycled as jobs complete, without ever being cleared. Each slot holds the job's Tile State Data Array (TSDA) at its start, followed by the tile allocation pool. While the tile allocation pool is only walked by the render thread through branches the binner generated during the current job, the TSDA is the PTB's own per-tile bookkeeping and is consumed by the hardware itself. Although the kernel sets the "Auto-initialise Tile State Data Array" flag in the tile binning mode configuration, the PTB demonstrably still acts on stale tile state left by the slot's previous user: the binner ends up creating invalid command streams with invalid primitive streams and branches, which can cause GPU hangs as observed in [1][2]. Zero the TSDA when the job's binn...

CVSS3: 7.8
nvd
13 дней назад

In the Linux kernel, the following vulnerability has been resolved: drm/vc4: Zero the tile state data array before each BIN job The binner BO is a single 16MB buffer split into 512KB slots that are handed out to jobs at submission time and recycled as jobs complete, without ever being cleared. Each slot holds the job's Tile State Data Array (TSDA) at its start, followed by the tile allocation pool. While the tile allocation pool is only walked by the render thread through branches the binner generated during the current job, the TSDA is the PTB's own per-tile bookkeeping and is consumed by the hardware itself. Although the kernel sets the "Auto-initialise Tile State Data Array" flag in the tile binning mode configuration, the PTB demonstrably still acts on stale tile state left by the slot's previous user: the binner ends up creating invalid command streams with invalid primitive streams and branches, which can cause GPU hangs as observed in [1][2]. Zero the TSDA when the job's bin

msrc
5 дней назад

drm/vc4: Zero the tile state data array before each BIN job

CVSS3: 7.8
debian
13 дней назад

In the Linux kernel, the following vulnerability has been resolved: d ...

CVSS3: 7.8
github
13 дней назад

In the Linux kernel, the following vulnerability has been resolved: drm/vc4: Zero the tile state data array before each BIN job The binner BO is a single 16MB buffer split into 512KB slots that are handed out to jobs at submission time and recycled as jobs complete, without ever being cleared. Each slot holds the job's Tile State Data Array (TSDA) at its start, followed by the tile allocation pool. While the tile allocation pool is only walked by the render thread through branches the binner generated during the current job, the TSDA is the PTB's own per-tile bookkeeping and is consumed by the hardware itself. Although the kernel sets the "Auto-initialise Tile State Data Array" flag in the tile binning mode configuration, the PTB demonstrably still acts on stale tile state left by the slot's previous user: the binner ends up creating invalid command streams with invalid primitive streams and branches, which can cause GPU hangs as observed in [1][2]. Zero the TSDA when the job's ...

EPSS

Процентиль: 3%
0.00129
Низкий

5.5 Medium

CVSS3