Описание
Heap-based buffer overflow in RealNetworks RealPlayer 8, 10, 10.1, and possibly 10.5; RealOne Player 1 and 2; and RealPlayer Enterprise allows remote attackers to execute arbitrary code via a RAM (.ra or .ram) file with a large size value in the RA header.
Релиз | Статус | Примечание |
---|---|---|
dapper | not-affected | |
devel | DNE | |
edgy | not-affected | |
feisty | not-affected | |
gutsy | not-affected | |
hardy | not-affected | |
intrepid | not-affected | |
jaunty | not-affected | |
karmic | not-affected | |
upstream | not-affected |
Показывать по
Релиз | Статус | Примечание |
---|---|---|
dapper | ignored | end of life |
devel | DNE | |
edgy | DNE | |
feisty | DNE | |
gutsy | DNE | |
hardy | DNE | |
intrepid | DNE | |
jaunty | DNE | |
karmic | DNE | |
upstream | released | 10.0.9 |
Показывать по
Ссылки на источники
EPSS
9.3 Critical
CVSS2
Связанные уязвимости
Heap-based buffer overflow in RealNetworks RealPlayer 8, 10, 10.1, and possibly 10.5; RealOne Player 1 and 2; and RealPlayer Enterprise allows remote attackers to execute arbitrary code via a RAM (.ra or .ram) file with a large size value in the RA header.
Heap-based buffer overflow in RealNetworks RealPlayer 8, 10, 10.1, and possibly 10.5; RealOne Player 1 and 2; and RealPlayer Enterprise allows remote attackers to execute arbitrary code via a RAM (.ra or .ram) file with a large size value in the RA header.
Heap-based buffer overflow in RealNetworks RealPlayer 8, 10, 10.1, and possibly 10.5; RealOne Player 1 and 2; and RealPlayer Enterprise allows remote attackers to execute arbitrary code via a RAM (.ra or .ram) file with a large size value in the RA header.
EPSS
9.3 Critical
CVSS2