Описание
Buffer overflow in the server in OpenTTD 0.6.1 and earlier allows remote authenticated users to cause a denial of service (persistent game disruption) or possibly execute arbitrary code via vectors involving many long names for "companies and clients."
| Релиз | Статус | Примечание |
|---|---|---|
| dapper | DNE | |
| devel | not-affected | |
| gutsy | ignored | end of life, was needed |
| hardy | ignored | end of life |
| intrepid | not-affected | 0.6.2-1 |
| jaunty | not-affected | |
| karmic | not-affected | |
| lucid | not-affected | |
| maverick | not-affected | |
| natty | not-affected |
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EPSS
9 Critical
CVSS2
Связанные уязвимости
Buffer overflow in the server in OpenTTD 0.6.1 and earlier allows remote authenticated users to cause a denial of service (persistent game disruption) or possibly execute arbitrary code via vectors involving many long names for "companies and clients."
Buffer overflow in the server in OpenTTD 0.6.1 and earlier allows remo ...
Buffer overflow in the server in OpenTTD 0.6.1 and earlier allows remote authenticated users to cause a denial of service (persistent game disruption) or possibly execute arbitrary code via vectors involving many long names for "companies and clients."
EPSS
9 Critical
CVSS2