Описание
The read_game_map function in src/terrain_translation.cpp in Wesnoth before r32987 allows remote attackers to cause a denial of service (memory consumption and daemon hang) via a map with a large (1) width or (2) height.
| Релиз | Статус | Примечание |
|---|---|---|
| dapper | ignored | end of life |
| devel | released | 1:1.4.7-4 |
| gutsy | ignored | end of life, was needed |
| hardy | released | 1:1.4-1ubuntu0.1 |
| intrepid | released | 1:1.4.5-1ubuntu0.2 |
| jaunty | released | 1:1.4.7-4 |
| karmic | released | 1:1.4.7-4 |
| upstream | released | 1:1.4.7-4 |
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Ссылки на источники
EPSS
5 Medium
CVSS2
Связанные уязвимости
The read_game_map function in src/terrain_translation.cpp in Wesnoth before r32987 allows remote attackers to cause a denial of service (memory consumption and daemon hang) via a map with a large (1) width or (2) height.
The read_game_map function in src/terrain_translation.cpp in Wesnoth before r32987 allows remote attackers to cause a denial of service (memory consumption and daemon hang) via a map with a large (1) width or (2) height.
The read_game_map function in src/terrain_translation.cpp in Wesnoth b ...
The read_game_map function in src/terrain_translation.cpp in Wesnoth before r32987 allows remote attackers to cause a denial of service (memory consumption and daemon hang) via a map with a large (1) width or (2) height.
EPSS
5 Medium
CVSS2