Описание
An issue was discovered in savestruct_internal.c in FreedroidRPG 1.0rc2. Saved game files are composed of Lua scripts that recover a game's state. A file can be modified to put any Lua code inside, leading to arbitrary code execution while loading.
| Релиз | Статус | Примечание |
|---|---|---|
| bionic | ignored | end of standard support, was needs-triage |
| devel | needs-triage | |
| eoan | ignored | end of life |
| esm-apps/bionic | needs-triage | |
| esm-apps/focal | needs-triage | |
| esm-apps/jammy | needs-triage | |
| esm-apps/noble | needs-triage | |
| esm-apps/xenial | needs-triage | |
| esm-infra-legacy/trusty | DNE | |
| focal | ignored | end of standard support, was needs-triage |
Показывать по
EPSS
6.8 Medium
CVSS2
7.8 High
CVSS3
Связанные уязвимости
An issue was discovered in savestruct_internal.c in FreedroidRPG 1.0rc2. Saved game files are composed of Lua scripts that recover a game's state. A file can be modified to put any Lua code inside, leading to arbitrary code execution while loading.
An issue was discovered in savestruct_internal.c in FreedroidRPG 1.0rc ...
An issue was discovered in savestruct_internal.c in FreedroidRPG 1.0rc2. Saved game files are composed of Lua scripts that recover a game's state. A file can be modified to put any Lua code inside, leading to arbitrary code execution while loading.
EPSS
6.8 Medium
CVSS2
7.8 High
CVSS3