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Количество 6

Количество 6

ubuntu логотип

CVE-2026-53377

15 дней назад

In the Linux kernel, the following vulnerability has been resolved: drm/msm: always recover the gpu Previously, in case there was no more work to do, recover worker wouldn't trigger recovery and would instead rely on the gpu going to sleep and then resuming when more work is submitted. Recover_worker will first increment the fence of the hung ring so, if there's only one job submitted to a ring and that causes an hang, it will early out. There's no guarantee that the gpu will suspend and resume before more work is submitted and if the gpu is in a hung state it will stay in that state and probably trigger a timeout again. Just stop checking and always recover the gpu. Patchwork: https://patchwork.freedesktop.org/patch/704066/

CVSS3: 5.5
EPSS: Низкий
redhat логотип

CVE-2026-53377

15 дней назад

In the Linux kernel, the following vulnerability has been resolved: drm/msm: always recover the gpu Previously, in case there was no more work to do, recover worker wouldn't trigger recovery and would instead rely on the gpu going to sleep and then resuming when more work is submitted. Recover_worker will first increment the fence of the hung ring so, if there's only one job submitted to a ring and that causes an hang, it will early out. There's no guarantee that the gpu will suspend and resume before more work is submitted and if the gpu is in a hung state it will stay in that state and probably trigger a timeout again. Just stop checking and always recover the gpu. Patchwork: https://patchwork.freedesktop.org/patch/704066/

EPSS: Низкий
nvd логотип

CVE-2026-53377

15 дней назад

In the Linux kernel, the following vulnerability has been resolved: drm/msm: always recover the gpu Previously, in case there was no more work to do, recover worker wouldn't trigger recovery and would instead rely on the gpu going to sleep and then resuming when more work is submitted. Recover_worker will first increment the fence of the hung ring so, if there's only one job submitted to a ring and that causes an hang, it will early out. There's no guarantee that the gpu will suspend and resume before more work is submitted and if the gpu is in a hung state it will stay in that state and probably trigger a timeout again. Just stop checking and always recover the gpu. Patchwork: https://patchwork.freedesktop.org/patch/704066/

CVSS3: 5.5
EPSS: Низкий
msrc логотип

CVE-2026-53377

14 дней назад

drm/msm: always recover the gpu

EPSS: Низкий
debian логотип

CVE-2026-53377

15 дней назад

In the Linux kernel, the following vulnerability has been resolved: d ...

CVSS3: 5.5
EPSS: Низкий
github логотип

GHSA-9q28-3qg6-wq2f

15 дней назад

In the Linux kernel, the following vulnerability has been resolved: drm/msm: always recover the gpu Previously, in case there was no more work to do, recover worker wouldn't trigger recovery and would instead rely on the gpu going to sleep and then resuming when more work is submitted. Recover_worker will first increment the fence of the hung ring so, if there's only one job submitted to a ring and that causes an hang, it will early out. There's no guarantee that the gpu will suspend and resume before more work is submitted and if the gpu is in a hung state it will stay in that state and probably trigger a timeout again. Just stop checking and always recover the gpu. Patchwork: https://patchwork.freedesktop.org/patch/704066/

CVSS3: 5.5
EPSS: Низкий

Уязвимостей на страницу

Уязвимость
CVSS
EPSS
Опубликовано
ubuntu логотип
CVE-2026-53377

In the Linux kernel, the following vulnerability has been resolved: drm/msm: always recover the gpu Previously, in case there was no more work to do, recover worker wouldn't trigger recovery and would instead rely on the gpu going to sleep and then resuming when more work is submitted. Recover_worker will first increment the fence of the hung ring so, if there's only one job submitted to a ring and that causes an hang, it will early out. There's no guarantee that the gpu will suspend and resume before more work is submitted and if the gpu is in a hung state it will stay in that state and probably trigger a timeout again. Just stop checking and always recover the gpu. Patchwork: https://patchwork.freedesktop.org/patch/704066/

CVSS3: 5.5
0%
Низкий
15 дней назад
redhat логотип
CVE-2026-53377

In the Linux kernel, the following vulnerability has been resolved: drm/msm: always recover the gpu Previously, in case there was no more work to do, recover worker wouldn't trigger recovery and would instead rely on the gpu going to sleep and then resuming when more work is submitted. Recover_worker will first increment the fence of the hung ring so, if there's only one job submitted to a ring and that causes an hang, it will early out. There's no guarantee that the gpu will suspend and resume before more work is submitted and if the gpu is in a hung state it will stay in that state and probably trigger a timeout again. Just stop checking and always recover the gpu. Patchwork: https://patchwork.freedesktop.org/patch/704066/

0%
Низкий
15 дней назад
nvd логотип
CVE-2026-53377

In the Linux kernel, the following vulnerability has been resolved: drm/msm: always recover the gpu Previously, in case there was no more work to do, recover worker wouldn't trigger recovery and would instead rely on the gpu going to sleep and then resuming when more work is submitted. Recover_worker will first increment the fence of the hung ring so, if there's only one job submitted to a ring and that causes an hang, it will early out. There's no guarantee that the gpu will suspend and resume before more work is submitted and if the gpu is in a hung state it will stay in that state and probably trigger a timeout again. Just stop checking and always recover the gpu. Patchwork: https://patchwork.freedesktop.org/patch/704066/

CVSS3: 5.5
0%
Низкий
15 дней назад
msrc логотип
CVE-2026-53377

drm/msm: always recover the gpu

0%
Низкий
14 дней назад
debian логотип
CVE-2026-53377

In the Linux kernel, the following vulnerability has been resolved: d ...

CVSS3: 5.5
0%
Низкий
15 дней назад
github логотип
GHSA-9q28-3qg6-wq2f

In the Linux kernel, the following vulnerability has been resolved: drm/msm: always recover the gpu Previously, in case there was no more work to do, recover worker wouldn't trigger recovery and would instead rely on the gpu going to sleep and then resuming when more work is submitted. Recover_worker will first increment the fence of the hung ring so, if there's only one job submitted to a ring and that causes an hang, it will early out. There's no guarantee that the gpu will suspend and resume before more work is submitted and if the gpu is in a hung state it will stay in that state and probably trigger a timeout again. Just stop checking and always recover the gpu. Patchwork: https://patchwork.freedesktop.org/patch/704066/

CVSS3: 5.5
0%
Низкий
15 дней назад

Уязвимостей на страницу