Описание
A buffer overflow in websockets in UnrealIRCd 6.1.0 through 6.1.3 before 6.1.4 allows an unauthenticated remote attacker to crash the server by sending an oversized packet (if a websocket port is open). Remote code execution might be possible on some uncommon, older platforms.
A buffer overflow in websockets in UnrealIRCd 6.1.0 through 6.1.3 before 6.1.4 allows an unauthenticated remote attacker to crash the server by sending an oversized packet (if a websocket port is open). Remote code execution might be possible on some uncommon, older platforms.
Ссылки
- https://nvd.nist.gov/vuln/detail/CVE-2023-50784
- https://forums.unrealircd.org/viewtopic.php?t=9340
- https://lists.fedoraproject.org/archives/list/package-announce%40lists.fedoraproject.org/message/BV6TFYPQOKYRGPEAKOWSO6PSCBV6LUR3
- https://lists.fedoraproject.org/archives/list/package-announce%40lists.fedoraproject.org/message/EZT7QU4FCQBHYOYVD7FW5QAWNAQCSGLA
- https://lists.fedoraproject.org/archives/list/package-announce@lists.fedoraproject.org/message/BV6TFYPQOKYRGPEAKOWSO6PSCBV6LUR3
- https://lists.fedoraproject.org/archives/list/package-announce@lists.fedoraproject.org/message/EZT7QU4FCQBHYOYVD7FW5QAWNAQCSGLA
- https://www.unrealircd.org/index/news
Связанные уязвимости
A buffer overflow in websockets in UnrealIRCd 6.1.0 through 6.1.3 before 6.1.4 allows an unauthenticated remote attacker to crash the server by sending an oversized packet (if a websocket port is open). Remote code execution might be possible on some uncommon, older platforms.
A buffer overflow in websockets in UnrealIRCd 6.1.0 through 6.1.3 befo ...