Описание
A buffer overflow in websockets in UnrealIRCd 6.1.0 through 6.1.3 before 6.1.4 allows an unauthenticated remote attacker to crash the server by sending an oversized packet (if a websocket port is open). Remote code execution might be possible on some uncommon, older platforms.
Ссылки
- Release NotesVendor Advisory
- Product
- Release NotesVendor Advisory
- Product
Уязвимые конфигурации
Конфигурация 1Версия от 6.1.0 (включая) до 6.1.4 (исключая)
cpe:2.3:a:unrealircd:unrealircd:*:*:*:*:*:*:*:*
EPSS
Процентиль: 76%
0.00983
Низкий
7.5 High
CVSS3
Дефекты
CWE-120
Связанные уязвимости
CVSS3: 7.5
debian
около 2 лет назад
A buffer overflow in websockets in UnrealIRCd 6.1.0 through 6.1.3 befo ...
CVSS3: 7.5
github
около 2 лет назад
A buffer overflow in websockets in UnrealIRCd 6.1.0 through 6.1.3 before 6.1.4 allows an unauthenticated remote attacker to crash the server by sending an oversized packet (if a websocket port is open). Remote code execution might be possible on some uncommon, older platforms.
EPSS
Процентиль: 76%
0.00983
Низкий
7.5 High
CVSS3
Дефекты
CWE-120