Описание
The CClient::ProcessServerPacket method in engine/client/client.cpp in Teeworlds before 0.6.4 allows remote servers to write to arbitrary physical memory locations and possibly execute arbitrary code via vectors involving snap handling.
Ссылки
- Mailing ListPatchThird Party Advisory
- Mailing ListPatchThird Party Advisory
- Third Party AdvisoryVDB Entry
- Issue TrackingPatchThird Party Advisory
- Third Party Advisory
- Vendor Advisory
- Mailing ListPatchThird Party Advisory
- Mailing ListPatchThird Party Advisory
- Third Party AdvisoryVDB Entry
- Issue TrackingPatchThird Party Advisory
- Third Party Advisory
- Vendor Advisory
Уязвимые конфигурации
EPSS
9.8 Critical
CVSS3
7.5 High
CVSS2
Дефекты
Связанные уязвимости
The CClient::ProcessServerPacket method in engine/client/client.cpp in Teeworlds before 0.6.4 allows remote servers to write to arbitrary physical memory locations and possibly execute arbitrary code via vectors involving snap handling.
The CClient::ProcessServerPacket method in engine/client/client.cpp in ...
The CClient::ProcessServerPacket method in engine/client/client.cpp in Teeworlds before 0.6.4 allows remote servers to write to arbitrary physical memory locations and possibly execute arbitrary code via vectors involving snap handling.
ALT-PU-2017-2166: package `teeworlds` update to version 0.6.4-alt1
EPSS
9.8 Critical
CVSS3
7.5 High
CVSS2