Описание
The CClient::ProcessServerPacket method in engine/client/client.cpp in Teeworlds before 0.6.4 allows remote servers to write to arbitrary physical memory locations and possibly execute arbitrary code via vectors involving snap handling.
| Релиз | Статус | Примечание |
|---|---|---|
| artful | not-affected | 0.6.4+dfsg-1 |
| bionic | not-affected | 0.6.4+dfsg-1 |
| cosmic | not-affected | 0.6.4+dfsg-1 |
| devel | not-affected | 0.6.4+dfsg-1 |
| disco | not-affected | 0.6.4+dfsg-1 |
| eoan | not-affected | 0.6.4+dfsg-1 |
| esm-apps/bionic | not-affected | 0.6.4+dfsg-1 |
| esm-apps/focal | not-affected | 0.6.4+dfsg-1 |
| esm-apps/jammy | not-affected | 0.6.4+dfsg-1 |
| esm-apps/noble | not-affected | 0.6.4+dfsg-1 |
Показывать по
7.5 High
CVSS2
9.8 Critical
CVSS3
Связанные уязвимости
The CClient::ProcessServerPacket method in engine/client/client.cpp in Teeworlds before 0.6.4 allows remote servers to write to arbitrary physical memory locations and possibly execute arbitrary code via vectors involving snap handling.
The CClient::ProcessServerPacket method in engine/client/client.cpp in ...
The CClient::ProcessServerPacket method in engine/client/client.cpp in Teeworlds before 0.6.4 allows remote servers to write to arbitrary physical memory locations and possibly execute arbitrary code via vectors involving snap handling.
7.5 High
CVSS2
9.8 Critical
CVSS3