Описание
A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
Ссылки
- PatchThird Party Advisory
- PatchThird Party Advisory
- PatchThird Party Advisory
- PatchThird Party Advisory
Уязвимые конфигурации
EPSS
7.8 High
CVSS3
6.8 Medium
CVSS2
Дефекты
Связанные уязвимости
A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
A stack overflow issue exists in Godot Engine up to v3.2 and is caused ...
A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
EPSS
7.8 High
CVSS3
6.8 Medium
CVSS2