Описание
In the Linux kernel, the following vulnerability has been resolved: drm/vc4: Prevent shader BO mappings from becoming writable vc4_gem_object_mmap() rejects a writable mapping of a validated shader BO, but leaves VM_MAYWRITE set. Userspace can map the BO read-only and then turn it writable with mprotect(). Validated shader BOs must stay read-only: the validator checks the instructions once and the GPU trusts them afterwards. A writable mapping lets userspace rewrite the code after validation, bypassing the validator. Clear VM_MAYWRITE on the read-only path so the mapping cannot be upgraded, as i915 already does for its read-only objects.
Пакеты
| Пакет | Статус | Версия исправления | Релиз | Тип |
|---|---|---|---|---|
| linux | fixed | 7.1.6-1 | package | |
| linux | fixed | 6.12.101-1 | trixie | package |
Примечания
https://git.kernel.org/linus/0c9e6367639548307d3f578f6943ce72c9d39087 (7.2-rc5)
EPSS
Связанные уязвимости
In the Linux kernel, the following vulnerability has been resolved: drm/vc4: Prevent shader BO mappings from becoming writable vc4_gem_object_mmap() rejects a writable mapping of a validated shader BO, but leaves VM_MAYWRITE set. Userspace can map the BO read-only and then turn it writable with mprotect(). Validated shader BOs must stay read-only: the validator checks the instructions once and the GPU trusts them afterwards. A writable mapping lets userspace rewrite the code after validation, bypassing the validator. Clear VM_MAYWRITE on the read-only path so the mapping cannot be upgraded, as i915 already does for its read-only objects.
In the Linux kernel, the following vulnerability has been resolved: drm/vc4: Prevent shader BO mappings from becoming writable vc4_gem_object_mmap() rejects a writable mapping of a validated shader BO, but leaves VM_MAYWRITE set. Userspace can map the BO read-only and then turn it writable with mprotect(). Validated shader BOs must stay read-only: the validator checks the instructions once and the GPU trusts them afterwards. A writable mapping lets userspace rewrite the code after validation, bypassing the validator. Clear VM_MAYWRITE on the read-only path so the mapping cannot be upgraded, as i915 already does for its read-only objects.
In the Linux kernel, the following vulnerability has been resolved: drm/vc4: Prevent shader BO mappings from becoming writable vc4_gem_object_mmap() rejects a writable mapping of a validated shader BO, but leaves VM_MAYWRITE set. Userspace can map the BO read-only and then turn it writable with mprotect(). Validated shader BOs must stay read-only: the validator checks the instructions once and the GPU trusts them afterwards. A writable mapping lets userspace rewrite the code after validation, bypassing the validator. Clear VM_MAYWRITE on the read-only path so the mapping cannot be upgraded, as i915 already does for its read-only objects.
In the Linux kernel, the following vulnerability has been resolved: drm/vc4: Prevent shader BO mappings from becoming writable vc4_gem_object_mmap() rejects a writable mapping of a validated shader BO, but leaves VM_MAYWRITE set. Userspace can map the BO read-only and then turn it writable with mprotect(). Validated shader BOs must stay read-only: the validator checks the instructions once and the GPU trusts them afterwards. A writable mapping lets userspace rewrite the code after validation, bypassing the validator. Clear VM_MAYWRITE on the read-only path so the mapping cannot be upgraded, as i915 already does for its read-only objects.
EPSS