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CVE-2026-68445

Опубликовано: 14 авг. 2026
Источник: msrc
CVSS3: 5.5
EPSS Низкий

Описание

drm/vc4: Prevent shader BO mappings from becoming writable

EPSS

Процентиль: 3%
0.00126
Низкий

5.5 Medium

CVSS3

Связанные уязвимости

CVSS3: 7.8
ubuntu
20 дней назад

In the Linux kernel, the following vulnerability has been resolved: drm/vc4: Prevent shader BO mappings from becoming writable vc4_gem_object_mmap() rejects a writable mapping of a validated shader BO, but leaves VM_MAYWRITE set. Userspace can map the BO read-only and then turn it writable with mprotect(). Validated shader BOs must stay read-only: the validator checks the instructions once and the GPU trusts them afterwards. A writable mapping lets userspace rewrite the code after validation, bypassing the validator. Clear VM_MAYWRITE on the read-only path so the mapping cannot be upgraded, as i915 already does for its read-only objects.

CVSS3: 5.5
redhat
20 дней назад

In the Linux kernel, the following vulnerability has been resolved: drm/vc4: Prevent shader BO mappings from becoming writable vc4_gem_object_mmap() rejects a writable mapping of a validated shader BO, but leaves VM_MAYWRITE set. Userspace can map the BO read-only and then turn it writable with mprotect(). Validated shader BOs must stay read-only: the validator checks the instructions once and the GPU trusts them afterwards. A writable mapping lets userspace rewrite the code after validation, bypassing the validator. Clear VM_MAYWRITE on the read-only path so the mapping cannot be upgraded, as i915 already does for its read-only objects.

CVSS3: 7.8
nvd
20 дней назад

In the Linux kernel, the following vulnerability has been resolved: drm/vc4: Prevent shader BO mappings from becoming writable vc4_gem_object_mmap() rejects a writable mapping of a validated shader BO, but leaves VM_MAYWRITE set. Userspace can map the BO read-only and then turn it writable with mprotect(). Validated shader BOs must stay read-only: the validator checks the instructions once and the GPU trusts them afterwards. A writable mapping lets userspace rewrite the code after validation, bypassing the validator. Clear VM_MAYWRITE on the read-only path so the mapping cannot be upgraded, as i915 already does for its read-only objects.

CVSS3: 7.8
debian
20 дней назад

In the Linux kernel, the following vulnerability has been resolved: d ...

CVSS3: 7.8
github
20 дней назад

In the Linux kernel, the following vulnerability has been resolved: drm/vc4: Prevent shader BO mappings from becoming writable vc4_gem_object_mmap() rejects a writable mapping of a validated shader BO, but leaves VM_MAYWRITE set. Userspace can map the BO read-only and then turn it writable with mprotect(). Validated shader BOs must stay read-only: the validator checks the instructions once and the GPU trusts them afterwards. A writable mapping lets userspace rewrite the code after validation, bypassing the validator. Clear VM_MAYWRITE on the read-only path so the mapping cannot be upgraded, as i915 already does for its read-only objects.

EPSS

Процентиль: 3%
0.00126
Низкий

5.5 Medium

CVSS3