Описание
In the Linux kernel, the following vulnerability has been resolved:
drm/vc4: Prevent shader BO mappings from becoming writable
vc4_gem_object_mmap() rejects a writable mapping of a validated shader
BO, but leaves VM_MAYWRITE set. Userspace can map the BO read-only and
then turn it writable with mprotect().
Validated shader BOs must stay read-only: the validator checks the
instructions once and the GPU trusts them afterwards. A writable
mapping lets userspace rewrite the code after validation, bypassing the
validator.
Clear VM_MAYWRITE on the read-only path so the mapping cannot be
upgraded, as i915 already does for its read-only objects.
A flaw was found in the Linux kernel's drm/vc4 component. This vulnerability allows a local user to bypass security validation for shader code. By manipulating memory permissions, an attacker could modify shader instructions after they have been deemed safe, potentially leading to unauthorized code execution.
Отчет
This issue affects Raspberry Pi and other systems using the vc4 DRM driver. Validated shader buffer objects reject writable mmap but leave VM_MAYWRITE set, allowing mprotect() to make shader code writable after GPU validation. Systems without vc4 hardware are not affected.
Затронутые пакеты
| Платформа | Пакет | Состояние | Рекомендация | Релиз |
|---|---|---|---|---|
| Red Hat Enterprise Linux 10 | kernel | Not affected | ||
| Red Hat Enterprise Linux 6 | kernel | Not affected | ||
| Red Hat Enterprise Linux 7 | kernel | Not affected | ||
| Red Hat Enterprise Linux 7 | kernel-rt | Not affected | ||
| Red Hat Enterprise Linux 8 | kernel | Will not fix | ||
| Red Hat Enterprise Linux 8 | kernel-rt | Will not fix | ||
| Red Hat Enterprise Linux 9 | kernel | Will not fix | ||
| Red Hat Enterprise Linux 9 | kernel-rt | Will not fix | ||
| Red Hat Enterprise Linux for NVIDIA 26 | kernel | Not affected | ||
| Red Hat OpenShift Container Platform 4 | rhcos | Will not fix |
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Дополнительная информация
Статус:
EPSS
5.5 Medium
CVSS3
Связанные уязвимости
In the Linux kernel, the following vulnerability has been resolved: drm/vc4: Prevent shader BO mappings from becoming writable vc4_gem_object_mmap() rejects a writable mapping of a validated shader BO, but leaves VM_MAYWRITE set. Userspace can map the BO read-only and then turn it writable with mprotect(). Validated shader BOs must stay read-only: the validator checks the instructions once and the GPU trusts them afterwards. A writable mapping lets userspace rewrite the code after validation, bypassing the validator. Clear VM_MAYWRITE on the read-only path so the mapping cannot be upgraded, as i915 already does for its read-only objects.
In the Linux kernel, the following vulnerability has been resolved: drm/vc4: Prevent shader BO mappings from becoming writable vc4_gem_object_mmap() rejects a writable mapping of a validated shader BO, but leaves VM_MAYWRITE set. Userspace can map the BO read-only and then turn it writable with mprotect(). Validated shader BOs must stay read-only: the validator checks the instructions once and the GPU trusts them afterwards. A writable mapping lets userspace rewrite the code after validation, bypassing the validator. Clear VM_MAYWRITE on the read-only path so the mapping cannot be upgraded, as i915 already does for its read-only objects.
In the Linux kernel, the following vulnerability has been resolved: d ...
In the Linux kernel, the following vulnerability has been resolved: drm/vc4: Prevent shader BO mappings from becoming writable vc4_gem_object_mmap() rejects a writable mapping of a validated shader BO, but leaves VM_MAYWRITE set. Userspace can map the BO read-only and then turn it writable with mprotect(). Validated shader BOs must stay read-only: the validator checks the instructions once and the GPU trusts them afterwards. A writable mapping lets userspace rewrite the code after validation, bypassing the validator. Clear VM_MAYWRITE on the read-only path so the mapping cannot be upgraded, as i915 already does for its read-only objects.
EPSS
5.5 Medium
CVSS3