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bind:CVE-2021-26826
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bind:CVE-2021-26826

Количество 4

Количество 4

ubuntu логотип

CVE-2021-26826

около 5 лет назад

A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

CVSS3: 7.8
EPSS: Низкий
nvd логотип

CVE-2021-26826

около 5 лет назад

A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

CVSS3: 7.8
EPSS: Низкий
debian логотип

CVE-2021-26826

около 5 лет назад

A stack overflow issue exists in Godot Engine up to v3.2 and is caused ...

CVSS3: 7.8
EPSS: Низкий
github логотип

GHSA-fcrr-6fjg-7jpj

больше 3 лет назад

A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

EPSS: Низкий

Уязвимостей на страницу

Уязвимость
CVSS
EPSS
Опубликовано
ubuntu логотип
CVE-2021-26826

A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

CVSS3: 7.8
1%
Низкий
около 5 лет назад
nvd логотип
CVE-2021-26826

A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

CVSS3: 7.8
1%
Низкий
около 5 лет назад
debian логотип
CVE-2021-26826

A stack overflow issue exists in Godot Engine up to v3.2 and is caused ...

CVSS3: 7.8
1%
Низкий
около 5 лет назад
github логотип
GHSA-fcrr-6fjg-7jpj

A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

1%
Низкий
больше 3 лет назад

Уязвимостей на страницу